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Dave Seguin
03-13-2004, 08:38 AM
Joe CCG News (http://toynewsi.com/index.php?catid=9&itemid=2904)

frenchy
03-13-2004, 07:18 PM
Sweet!

acmirro
03-13-2004, 09:06 PM
<BLOCKQUOTE>quote:</font><HR>Originally posted by Steve French:
Sweet!<HR></BLOCKQUOTE>

Steve, want to come over and play?

I would be a lot more excited about this if I had someone to play against.

I used to play Magic all the time in college...but when I left, I had no use for the cards. I hope there is a lot of new artwork...At least then they will have some collectability to them for me.

frenchy
03-14-2004, 06:04 AM
I dont have anyone to play against either. Its frustrating. I guess i could play against my brother...

sublimetxtx
03-15-2004, 03:46 AM
I guess I will have to force my wife to play!

Deogg
03-15-2004, 02:37 PM
Don't waste your time. This, like 99.9% (aka everything but Magic) that Wizards comes out with totally bites the big one.

Druss
03-15-2004, 06:27 PM
Sadly your right, they couldn't even get the Harry Potter game going, a pair of blind monkeys could have gotten a Harry Potter game going after those movies.

These will probably be cool but I don't know if I'll spend any money on them, I'd like to but I don't have anyone to play with so not a lot of point.

thebigzakbowski
03-15-2004, 07:01 PM
i'll buy em never play and just stick em in a binder try to get a set

acmirro
03-15-2004, 08:13 PM
<BLOCKQUOTE>quote:</font><HR>Originally posted by sublimetxtx:
I guess I will have to force my wife to play!<HR></BLOCKQUOTE>

That may work, but it is always nice to have someone to trade with...

Wont do you much good to buy 2 packs, give one to your wife and then trade with her. smile.gif

[ March 16, 2004: Message edited by: acmirro ]

sublimetxtx
03-16-2004, 03:38 PM
No you see I get a bunch of cards for me, then take all the good ones out. Make a great deck for me then give her the crappy cards. This way she can't gloat when she win! ;)

Jeff Bohn
03-16-2004, 07:30 PM
Check tonight's update for more news!

thebigzakbowski
03-17-2004, 09:31 AM
<BLOCKQUOTE>quote:</font><HR>Originally posted by sublimetxtx:
No you see I get a bunch of cards for me, then take all the good ones out. Make a great deck for me then give her the crappy cards. This way she can't gloat when she win! ;)<HR></BLOCKQUOTE>

man you must love sleepin on the couch

kgoodyboy
04-08-2004, 04:49 PM
<BLOCKQUOTE>quote:</font><HR>Originally posted by sublimetxtx:
No you see I get a bunch of cards for me, then take all the good ones out. Make a great deck for me then give her the crappy cards. This way she can't gloat when she win! ;)<HR></BLOCKQUOTE>

But then she could really gloat if she did win

Interrogator
04-08-2004, 05:31 PM
I am having the guy that owns the card shop to order a box of cards for me. I can't wait and I think that some people that develop Magic the gathering are working on this one so it should be good.

Deogg
04-14-2004, 08:38 AM
The same people behind this are the same people behind some of the CCG industry's biggest dust collectors:

-Harry Potter-would have gone off like wildfire, but sadly, crappy game.
-Star Wars TCG-Once Wizards got the SW license, it was all downhill from there. Nobody played it at the start, and nobody plays it now. Decipher did the game right, then George "The Sellout" Lucas yanked the license and it's been in the toilet ever since.
-The Showdown (sports) series of games. Had the mechanics been better, I would have even gotten into at least one of these.


The only two games Wizards of the Coast ever did right were Magic and Pokemon (HATE the cartoon, but the card game itself is solid). They've screwed up everything else since. They had HUGE potential (Potter and Wars), but they couldn't handle them right, and the games are collecting dust.

The artwork will almost definitely be top notch. If you're looking to get some just for the artwork, I think you're gonna be VERY pleased. If you're looking for a good game to get into, you will be VERY disappointed. If the game is even mediocre, I will be very shocked that it was even that good.

redviper
05-06-2004, 11:52 AM
hey guys...are this figures are for sale yet?? does anyone know?

the nightviper...it's just super cool!! :eek:

Deogg
05-08-2004, 08:50 AM
Huh?

I think ya got the wrong thread there man! ;)

GBPackRat
05-08-2004, 05:47 PM
I was pleased to hear that Devil's Due is doing the art work exlusively. I hope they release some of the original art for sale after the set is out on the shelves.

Tanner

Jeff Bohn
05-19-2004, 11:14 AM
Here's the listing from Diamond Comics...

Wizards of the Coast

JUN04 4143 GI JOE TCG BOOSTER DIS (C: 3 & 4) SRP: $3.49
JUN04 4144 GI JOE TCG STARTER DIS (C: 3 & 4) SRP: $9.99

Random_Axcess
05-19-2004, 06:31 PM
<BLOCKQUOTE>quote:</font><HR>
JUN04 4143 GI JOE TCG BOOSTER DIS (C: 3 & 4) SRP: $3.49
JUN04 4144 GI JOE TCG STARTER DIS (C: 3 & 4) SRP: $9.99[/QB]<HR></BLOCKQUOTE>


From the early specs, the breakdown looks to be 10 cards per pack and 24 packs per booster box. I have not seen an offical count of the two-player starter decks yet unfortunently. But on the plus side the prices seem to be abit lower than the average CCG. I've seen non dealer price preorder packs around 2.70 ea., Starter Decks for 7.99, and boxes for 56.99.

Hopefully the full specs will be out soon as I'd like to see a card list and count, as well as any special pack cards.

Dreadnok4life
06-15-2004, 09:27 PM
Ok.. Showing my age here. How do you play these card games? I go into a local comic book store and I see a crap load of people sitting at tables with what looks like baseball card type fantasy cards. It looks sorta.. nerdy.. However how does it work? Thanks.

GBPackRat
06-16-2004, 06:47 AM
It really depends on the game and the mechanics behind how the game is played. The best way to learn is a.) read the rule book and b.) show up at a store when others are playing the game and c.) ask lots of questions. If you do all 3, you'll have whatever game your trying to learn, within a few days. Once you get past the rules, playing rocks.

Tanner

Jeff Bohn
06-16-2004, 03:53 PM
Check out the main page of the site for a sneak peek at art from the game and more!

Dreadnok4life
06-16-2004, 06:10 PM
GBPackrat thanks for the reply. I think maybe my question wasn't clear enough. Is the card game a numbers based thing where one character has a higher number than another one? Is it a dice rolling D&D type of thing. I really don't know.

I would feel very strange to approach a group of 11 years old playing at a table in the comic book shop and start talking to them. I usually arrest guys like that. ;)

Druss
06-18-2004, 03:53 AM
I'll use Magic the Gathering(MTG) as a example as its the biggest of these types of Card Games.

Each player builds a deck of cards, the rule book with specify any particular rules on deck building. In MTG you need at least 60 cards and can't have more than 4 of each card.

In MTG you represent a Wizard fighting another Wizard and your deck is all your spells, you can bring out Creature cards, Dragons, Soldiers, Demons, etc or cast spells that hurt them, help you, gain life, gain extra turns, etc.

You go back and forth, attacking with your creatures/spells, defending against his attacks all using the cards in your deck until someone wins.

Pretty general I know but most games are similar, you have your deck and you have specific goals in mind. Odds are with Joe each Character will have stats printed on the card and these will be used in battle with the other players.

Obiwanjacoby
06-20-2004, 07:40 PM
Broken down even further, it's simply a strategy game with cards instead of any of the traditional types of pieces you'd normally play strategy games with.

Basically speaking, each card is either. . .

(a.) a character/monster card featuring a personality with certain abilities. Anything like a basic Pokemon, a Nazgul, or General Obi-Wan :D

(b.) a land or setting card (depending on the game) that gives certain advantages to monsters in that setting. Whether it's land cards to generate magic energy in MTG, Stadium cards as in Pokemon, or Cloud City in Star Wars, the setting/land cards enhance the game in some way.

(c.) Effect cards that enhance the game further. Interrupt cards can be played to foil an opponents strategy. Draw Obi-Wan's lightsaber and enhance your hero w/a better weapon on the field. These are the cards that "do stuff" during the game. Most if not all have situational restrictions so you need to play them at the right time.

Then you customize the deck to suit your strategy. But you can only go so far as the rules say for whatever game you're playing.

For example, the GIJoe CCG might say, "No more than one Duke, Serpentor, or USS Flagg per deck." . . .or something to that effect. This is so the theme or genre won't get too unbalanced. A dozen Harry Potters on the board is just silly. Make sense? Tournament rules are even more strict on these things.

Finally, whoever has the better built deck according to the most effective strategy will theoretically win the most games. But that's the fun because even the best built deck can run into a random turn that the opponent can exploit. Which is why players take frequent breaks to "adjust" their deck with different cards from time-to-time.

See? Simple.

tongue.gif :rolleyes: tongue.gif

-PJ

GBPackRat
06-21-2004, 08:54 PM
Just saw a booster box being pre sold online for $50 with $8 shipping and handling. This by far is the cheapest I have seen it. If I hadn't already pre ordered mine via online store for $63 I would have jumped at the price. Just a heads up for those who plan to buy.

Oh BTW, anyone hear if they will have any promo cards at the Chi-Town Convention since that is the weekend they will hit the stores?

Tanner